2801 Publications

​From stuff to things: Responses of neurons in macaque V4 to textures and objects

Justin D. Lieber, T. D. Oleskiw , Laura Palmieri, E. P. Simoncelli, J. A. Movshon

Humans and monkeys can rapidly recognize objects in everyday scenes. It is not fully understood where this computation arises, but previous work suggests selectivity for object shape first emerges in cortical area V4. To explore the mechanisms of this selectivity, we generated images on a continuum between "scrambled" textures and photographic images, preserving the local statistics of the original image while discarding structural information about scene and shape. We defined this continuum by the size of the region in which statistics were measured ("pooling region"). On average, neurons responded equally to photographic images and their scrambled counterparts. However, neurons exhibited a greater dynamic range of response to photographs than to scrambled images. As a result, neuronal populations in V4 could more reliably discriminate photographic images from their scrambled counterparts. Responses to partially scrambled images were more similar to responses to fully scrambled images than to photographs, even for perceptually subtle changes, and only began to resemble responses to photographs for pooling regions roughly half the size of typical V4 receptive fields. These same patterns emerged in an image similarity metric designed to predict human judgements of image degradation. Finally, V4 object selectivity showed dynamics that grew slowly and persisted following response offset, suggesting this signal may arise from recurrent mechanisms.

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The Squealer: Sensification of model exploration and model misfit

A. Gelman, Andrew H. Jaffe, Eliot Carlson, P. Greengard

We introduce a method for visual and auditory feedback when exploring the fit of a model to data. Starting with a best-fit curve fit to data, the user can drag the curve to a new position and the computer will emit a squeal, becoming louder and more unpleasant as the discrepancy between curve and data increases. We demonstrate with four examples: a two-parameter curve fit to golf putting data, a four-parameter curve fit to dilution assays, a fit to cosmological data sensitive to the parameters of the Big Bang model, and a nonparametric Gaussian process fit to temperature readings.

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June 29, 2026

Similarity of Neural Network Representations in Superposition

Sunny Liu, Habon Issa, André Longon, Liv Gorton, Meenakshi Khosla, A. Williams, David Klindt

Comparing internal representations is a central goal in neuroscience and machine learning, but standard linear alignment metrics (Representational Similarity Analysis, Centered Kernel Alignment, and linear regression) are frequently applied to neural activity coordinates rather than on the underlying features. We show this matters when neural systems operate in superposition, encoding more features than they have neurons via linear compression. Closed-form derivations prove that these metrics depend on the Gram matrices of each system's projection, not on the latent features themselves: alignment thus combines what a system represents with how it is encoded. For those interested in what features two systems share, this is a problem: Two networks can have identical feature content yet appear more dissimilar than networks exhibiting partial feature overlap. This apparent misalignment need not reflect lost information as compressed sensing guarantees sparse features remain recoverable from the compressed activity. We confirm this by training supervised TopK sparse autoencoders that realize solvable compressed sensing by construction, finding alignment on recovered latents restored even when raw-activation alignment remains deflated. We extend the result to unsupervised SAEs trained without ground-truth latents, and to pretrained vision and language model SAEs, where SAE-latent alignment exceeds raw-activation alignment, consistent with superposition in real systems.

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June 22, 2026

Stochastic Thermodynamics of Score Matching in Diffusion Models

X. Ding, H. T. Quan, Y. Tu

Score-based diffusion models are a powerful class of generative AI systems capable of sampling from complex, high-dimensional probability distributions. Their dynamics consist of a forward diffusion process that transforms data into noise and a learned reverse process that reconstructs data by reversing the probability flow. Here, we develop a stochastic thermodynamic framework for diffusion models and their score-matching objective. We introduce a trajectory-dependent quantity, time-asymmetry entropy production (TAEP), defined from the forward and reverse diffusion dynamics, and show that it obeys exact fluctuation theorems. Remarkably, Hyvärinen's implicit score-matching kernel emerges naturally as a fluctuating component of TAEP, while the average TAEP is exactly proportional to the score-matching objective. We further show that fluctuations of TAEP quantify sampling unevenness and provide a thermodynamic measure of data-manifold coverage. These results yield a quantitative explanation for the superior sampling diversity of diffusion models and reveal a thermodynamic mechanism by which stochastic gradient descent favors flatter, more generalizable solutions. By uncovering the entropic nature of score matching, our work establishes fundamental statistical-mechanical principles underlying diffusion-based generative AI.

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June 15, 2026

Learning a Maximum Entropy Model for Visual Textures using Diffusion

Visual textures -- spatially homogeneous image regions containing repeated elements (e.g. a field of grass, the bark of a tree) -- are ubiquitous in visual scenes and provide important cues for recognizing and analyzing materials and objects. A number of existing texture models extract essential statistics from a single texture image, and can then generate high-quality samples that are visually similar to the original by matching these statistics. However, their statistics are either hand-designed or based on a network pretrained for another purpose (e.g., object recognition). Here, we develop the first principled method for unsupervised learning of a set of statistics that are used to constrain a maximum entropy probability model. We leverage methods developed for generative diffusion models to derive training and sampling procedures, and compare these to the traditional method of sampling via matching the statistics. Despite the compactness of our trained model (512 statistics), it generates texture images whose quality is as good as or better than the current state-of-the-art model (~177k statistics). A more direct comparison of the two models, obtained by synthesizing images that are indistinguishable for one model but maximally different for the other, reveals their relative strengths and weaknesses. Finally, we show that unlike previous statistical texture models, a straight trajectory in the representation space of our model generates homogeneous texture samples that interpolate smoothly between the features of the two end points.

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June 15, 2026

GEOPHYS: The Geometry of Physical Plausibility

Christian Internò, Alexander Pondaven, Habon Issa, Fabio Pizzati, Francesco Pinto, Markus Olhofer, Ivan Laptev, Philip Torr, E. P. Simoncelli, Barbara Hammer, David Klindt

While humans can identify physically implausible events within milliseconds, machine learning approaches addressing the same problem are extremely slow and expensive. They either rely on external multimodal-LLM judges or require ad-hoc modifications to the training procedure. In this work, we argue that indicators of physical plausibility are implicitly captured by five geometric properties of the per-frame embeddings produced by frozen image encoders. In aggregate, we call them GEOPHYS. First, we show that these signals correlate with human EEG responses to two forms of object-permanence violations. Second, GEOPHYS robustly discriminates physically implausible videos from realistic ones, achieving state-of-the-art physics-violation detection: 98.3% on LikePhys and 93.3% on IntPhys2, whereas V-JEPA 2, GPT-4o, Gemini, and twelve modern video diffusion models perform near chance. Third, used as a best-of-N verifier for physical alignment during video generation, GEOPHYS lifts MAGI-1 24B from 50.01% to 64.50% on PhysicsIQ at 1.5x lower wall-clock and 4.65x lower memory than the V-JEPA 2 world-model verifier. Ultimately, GEOPHYS demonstrates that physical plausibility in videos can be assessed by leveraging the emergent geometric properties of temporal features extracted from image encoders.

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June 15, 2026

Task-Induced Representational Invariances Depend on Learning Objective in Deep RL

Manu Srinath Halvagal, S. Lee, S. Chung

Reinforcement Learning (RL) has long served as a model for goal-directed animal behavior in neuroscience. Modern deep RL has shown remarkable success across many domains, further strengthening this connection. The ability to learn abstract representations of high-dimensional state spaces underlies much of this success. However, theoretical understanding of these learned representations remains limited, hindering direct comparisons between models and animal learning. We address this gap by analyzing deep RL representations through the lens of MDP reduction theory. Investigating canonical RL algorithms in a navigation task, we find that even when performance is comparable, the value-based method (DQN) learns representations that are invariant to MDP homomorphism symmetries, while the policy-gradient method (PPO) learns representations invariant to action symmetries. These differences emerge consistently across domains, have downstream consequences for transfer learning, and appear in LLMs in a prompt-dependent manner. Our findings provide a principled approach to comparing learned representations across RL algorithms, with demonstrated practical implications and possible insights for neural coding in the brain.

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June 1, 2026

Diffusion models learn underlying trends in actomyosin networks and predict behavior at unseen filament turnover

Elisabeth Rennert, A. K. Behera, Yuqing Qiu, Suriyanarayanan Vaikuntanathan

Generative diffusion models have demonstrated an ability to produce novel images sampled from the learned underlying data distribution. These models are able to infer system characteristics for parameter combinations that were not seen during training. We investigate the ability of these models to infer trends in biological data from limited samples. Specifically, we consider the response of system scale behaviors such as cortical flow in a simulated actomyosin system as we tune filament turnover rates. We train a diffusion model on coarse grained actin curvature and density heatmap images, and are able to generate images from conditioning variables not seen during training. These images are predictive of nonlinear trends in the system. We also consider characteristics of the system that allows this level of inference, such as the strong linear relationship between average density and filament turnover in the system, and by exploring minimal underlying dynamics with a motor binding model.

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Two Speeds of Learning: A Representation-Readout Decomposition of Grokking and Double Descent

C. Chou , Oscar Uzdelewicz, Neng-Chun Chiu, Yao-Yuan Yang, S. Chung

Training loss and accuracy are the standard signals used to monitor generalization during deep neural network training. Two well-documented phenomena complicate this picture: in grokking, train loss falls rapidly while test performance improves abruptly only after a long delay; in epoch-wise double descent, train loss decreases monotonically while test loss or error rises and falls. Existing accounts are often task-specific, and a task-agnostic analysis framework for diagnosing and explaining these phenomena across realistic tasks and architectures is missing. We address this challenge by analyzing two competing processes that underlie learning dynamics: representation learning in the encoder and readout calibration in the final classifier. Using tools from representational geometry, neural tangent kernels, and linear probing, we show that both processes are active throughout training, with the fluctuations of their relative speed giving rise to seemingly anomalous generalization dynamics. Applying the representation-readout decomposition to grokking across a wide range of tasks and architectures, we find that the readout is train-biased before grokking onset, and representation learning is gradual but not absent, contrary to the lazy-to-rich account. The framework further provides diagnostic signatures distinguishing spurious from genuine generalization: in a previously reported MNIST grokking example and an epoch-wise double descent example, apparent delayed or non-monotone generalization is shown to arise from representation degradation and readout misalignment induced by non-standard training recipes. Together, these results establish the representation-readout decomposition as a top-down framework for understanding learning dynamics and revealing underlying algorithms for interpretability research.

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May 28, 2026

Learning Normalized Energy Models for Linear Inverse Problems

Nicolas Zilberstein, Santiago Segarra, E. P. Simoncelli, F. Guth

Generative diffusion models can provide powerful prior probability models for inverse problems in imaging, but existing implementations suffer from two key limitations: (i) the prior density is represented implicitly, and (ii) they rely on likelihood approximations that introduce sampling biases. We address these challenges by introducing a new energy-based model trained for denoising with a covariance-based regularization term that enforces consistency across different measurement conditions. The trained model can compute normalized posterior densities for diverse linear inverse problems, without additional retraining or fine tuning. In addition to preserving the sampling capabilities of diffusion models, this enables previously unavailable capabilities: energy-guided adaptive sampling that adjusts schedules on-the-fly, unbiased Metropolis-Hastings correction steps, and blind estimation of the degradation operator via Bayes rule. We validate the method on multiple datasets (ImageNet, CelebA, AFHQ) and tasks (inpainting, deblurring), demonstrating competitive or superior performance to established baselines.

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May 15, 2026
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